Astral claws chapter tactics reddit The rest of the surviving TC went missing. g name/color pattern/ lore bit in book And The Celestial Lions — (theory is they’re traitorous father chapter was scrubbed from records and changed to being an Imperial Fist chapter) plus the chapter master of the Celestials mirroring Lufgt Hurons I’m not only armor with lion on the shoulder pad, but same double Because yeah, Malakim has to be a BLOOD ANGEL because the Lamenters are a known successor of the BA, but the Minotaurs, Astral Claws, and Red Scorpions don't have a known parent chapter. Your central hub for the dankest memes from the 41st millennium and the Mortal… Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. The iconography is fine it’s just the scheme that would make people thing astral claws honestly if you paint a line down the helmet like how you have it on top I don’t think anyone would make a connection with the astral claws What colors do you all think the Astral Bears would be? I personally think a brownish gold or bronze, with a purple accent. And if i run them as basic marines, what chapter should i use for the rules. Obviously company-sized formations fall more frequently than whole Chapters, as do squads and individual marines such as the Space Wolves who joined the Red Corsairs and turned on their brothers in return for The Chapter Master vanishing on Terra? Something stinks) and the remnants arrived in Badab to seek refuge and support from the Astral Claws, their parent Chapter. Iron Warriors- Siege masters hardened psychologically to battlefield trauma like injury or shock and awe tactics Thousand Sons- Psychic mastery to confuse, trick and eliminate opposition. They intend to trade supplies the Claws need for recruits. So if you decide to run the forgeworld Spacemarine chapter, astral claws, you can pick a separate chapter tactic as the astral claws have none. Nowhere near as big, and spread out "The only reward for loyalty is betrayal. So before I post the list I want to try and explain my thought process on this. There was also a cool army list in the badab war books that let you combine humans/guardsmen with marines in the same list, so I started Do pre-existing successor chapters (Such as Novamarines, Astral Claws, etc. The Tiger Claws were absorbed by the Astral Claws after everything possibly went wrong for the Tiger Claws. The Astral Knights have always been a favorite of mine. M41, the Astral Claws Chapter's 200 survivors fled the world, becoming the core of the Chaos pirate warband called the Red Corsairs. M41 the Chapter was starting to have grave misgivings both over the course the Secession was taking and the true nature and goals of the Astral Claws, and their leader Lugft Huron - particularly after the death of the Mantis Warrior's Chapter Master Yaryan Sartaq in the Tyrant's company during the attack If for example, in the Badab zone, the Astral claws chapter came across a huge orc fleet, and decided to attack their main base in space to kill the orc Warboss and let the orcs destroy themselves due to infighting, in the aftermath. What armor mark… Skip to main content The best chapter is the astral claws. After rebelling against the Imperium of Man's authority in an attempt to have the Badab Sector secede from Imperial control, and being defeated in the ensuing Badab War in 912. The big one that hasn't been named is the Tiger Claws chapter getting absorbed into their parent chapter, the Astral Claws. These guys represent an Astral Claws cohort during the final assault on the Palace of Thorns. " — The Tyrant of Badab Lufgt Huron, also known as "Huron Blackheart" and the "Tyrant of Badab," was once the Chapter Master of the Astral Claws and self-claimed Imperial governor of the world of Badab Primaris in the Maelstrom Zone of the Ultima Segmentum. What tactics do astral claws prefer? What units are they known for? Nobody's responded to this post yet. How to get around everything having a 3+ save when the majority of our weapons are ap 0? The Tiger claws were a successor chapter of the astral claws. Hey guy so I would like to paint a unit or two of astral claws to go along with my Horus herasy stuff and maybe make into an army. All of them will take 1 lightning claw and a Storm Bolter: 340pts -1 unit of 8 Deathwing Terminators. But ultimately, Huron was corrupted in his ambitious pursuit of power and he tainted most of Astral Knights were roped into the Sable Swords after nearly the entire chapter died to destroy the World Engine (their rammed their battlebarge into it). Tiger Claws were absorbed into their progenitor chapter, the Astral Claws. What are the speculated chapters the astral claws are descended from? I want to know which chapter tactic to place upon my astral claw army using old reddit Uhhh, I think you’re mistaking the Astral Claws with the Astral Knights. I too was gonna suggest the Astral Claws, repainting ultras wouldn't even be that much of a job since Claws are simply a darker shade of blue with more metal. Let's start with what we know for sure about the Astral Claws. Jan 1, 2025 · The Astral Claws were founded during the mid-35th millennium as a Crusading Chapter in order to help stabilize the slowly crumbling Imperium during the Nova Terra Interregnum. Not giving geneseed tithe for scrutiny, unlawful expansion of chapter and potential corruption of geneseed. They are lead by Lugft Huron. It has some really fun moments and fleshed out some chapters that had nothing known about them beyond a colour scheme. Add your thoughts and get the conversation going. He was the Chapter Master as leader of the Maelstrom Wardens chapters with the most successfully campaings and estabilization in the Maelstrom. World Eaters are getting one at some point. Oct 23, 2013 · With Forge World releasing updated character stats while also adding and clarifying Chapter Tactics for the chapters they support I finally have the information I need to build an Astral Claws army list. Successor Chapter Tactics So, I'm planning on doing some Astral Claws and was wondering if anyone could help me out with chapter tactics. Astral Claws/Tiger Claws/Claws of Lorek content also welcome. First question is, if people will get mad because they arent really existing anymore and the heresy thing. "The only reward for loyalty is betrayal. Based on that it’s noted that Huron looks a little like Horus (a common Luna Wolves trait) the Astral Claws have a notable preference for spearhead-strikes and use similar tactics that the Luna Wolves preferred, and Huron himself is both remarkably gifted and charismatic which precipitated his rapid rise to chapter master, another similarity to Horus Favourite Chapters are probably BT and BA tied (with a big caveat; I don't like how Sigismund or the BA were written in the Heresy), with honourable mentions for the Astral Claws, Minotaurs and Carharodons from the Badab Wars-era of fluff (don't care so much for the Red Corsairs or more recent stuff focusing on Minotaurs vs Custodes, or Carcharodons not being kept mysterious/more plain). It'd be just as bad as another heresy. Nothing like crashing your chapter fleet into a Necron death machine, firing drop pods, thunderhawks and jump packs all the way. A big no-no as far as the Inquisition is concerned, though not necessarily the cause of the Badab War, as many people like to believe. . Some of the most famous groupings would be the Maelstrom Wardens, the Penatarchy of Blood, the Last Wall Protocol, and the Deathwatch. They might have been able to rebuild the Tiger Claws Chapter if they kept paying their taxes. (The original gene seed is most likely legion 12: Ultramarine or legion 1: Dark angels. Were they a successor chapter of the ultra marines, they seem to fit the raven guard in my head for some reason. An Astral Claws inspired paint scheme and the birth of my now chosen Loyalist paint scheme, got no ideas for names or chapter icon (maybe a crown?) But I got the hardest part down - the scheme. Nothing too bad there. The Astral claws might have had 3 successors but the Tiger Claws were the only ones listed. If I wanted to use that character, but still wanted the Raven Guard tactics, that's when I would pick "Inheritors". 3. They've had a "division" of Apothecaries in the Badab War aswell, called Corpse Takers. This includes outright rebellion, allying with Xenos, or refusing to pay taxes, etc. ASTRAL CLAWS: *Originally a fleet-based crusading chapter know for quick response, they became a planet-based chapter when they were given the job of guarding the Maelstrom. Crusader chapter for 9000 years, and for 1000 years the stewards of Rynn. A joint force of loyalist TS and IF lost a planet during the horus heresy (can't find the reference but 100% sure it happened as Valrak mentionned a while ago). They're meant to be small so they can all check each other. Think about renegade chapters, the astral claws chapter caused a massive pain in the ass for the imperium, and they were just a chapter. I was wondering if anyone could give me the lore of them or just a better insight into what the chapters are like; I love badab war and the characters involved. I am trying to decide a chapter for them, I am between red scorpions and astral claws. 1 Heavy Flamer in each unit. So technically yes they did, but the Astral Claws were also doing it to build up their own chapter to legion strength. Red Corsairs warband badge. He could do that by declaring the worlds the home system of the Astral Claws and witholding the imperial tithe, as allowed by astartes law. Then on the Chaos end, Death Guard and Thousand Sons have their own 9th ed codex. He has the standard statline of a Chapter Master in Terminator armor, but is armed with the Ghost Razors, an AP2 lightning claw that forces the enemy to re-roll successful invulnerable saves, and a heavy flamer. The Soul Drinkers got remade during the Ultima Founding and they were seen as full on heretics by the Imperium. Astral Claws from the Badab War turned into the Red Corsairs under Chapter Master Lufgt Huron, aka Huron Blackheart. That's is likely through there contacts with the Ashen Claws renegade chapter. com Jan 17, 2018 · The Astral Claws (or Tiger Claws) can have: Space Marine Scout kill team; Space Marine power armour kill team; Tyrant's Legion kill team (1 Space Marine + auxiliaries) and any of the above may include a Terminator as a special operative) Apr 29, 2019 · That looks like a fairly accurate translation of their previous Chapter Tactics into the new rules. One of the nicest things about custom Chapters us being able to pick and choose your chapter tactics. Originally the Astral Claws chapter, they turned renegade during the events of the Badab War and now act as space pirates that constantly harass loyalist fleets in the Ultima Segmentum. They rely heavily on hit and run tactics, suddenly appearing out of the darkness of space to deliver a vicious and chaotic strike before disappearing as quickly Posted by u/-CassaNova- - 40 votes and 1 comment The Minotaurs are probably World Eaters descendents. ) have the option to choose from the list of chapter tactics in the new Space Marines codex like a custom chapter would? Share Add a Comment They found the vault at the end of the war on Badab Prime under the place of thorns. Considering the rest are mostly thought of as relic suits, and they needed a steady growth of sheer numbers of power armour suits bc of their size. The second consisted of the Carcharodons, Flesh Eaters, Death Eagles, Red Talons, and Charnel Guard (again). In the end we are engaging in geneseed stereotype. If you want to make a Primaris Astral Claws chapter go for it. Replaced the arms with Assault Terminator arms, cut down the -Deathwing Chapter ancient: 120pts -Chief Apothecary: 90pts -2 Units of 5 Relic Terminators. Potentially the Mantis Warriors could be a good choice. A successor can use everything in the SM codex plus most things in the chapter supplement. Edit; Something that I thought of when responding to another comment that I thought I'd add here: Pilots and Officers Just wanna make sure this is a legal list. look at all the great stuff they’re up to now. When they were the Astral Claws, they were one chapter. Lugft Huron, the leader of the Astral Claws and head of the Maelstrom wardens saw that they could utilize the resources produced in the region to build defences that would provide a permanent stability. After being lost in the warp, a single company reemerged centuries later wanting to use the gene-seed tithes they had given to Terra to rebuild their chapter. 558 votes, 34 comments. Their founding chapter is unknown, as most records of their existence have been destroyed in an Edict of Obliteration , though speculation on their gene-seed stability The only loyal Astral Claw left is a Deathwatch Captain that was seconded to the long watch when his chapter went traitor and therefore is now in permanent service to the deathwatch No other astral claw remains and even if they did, their name has been declared Excommunicate Traitoris so they would be hunted down and killed on sight I want to run the Astral Claws (because badass Lugft Huron) as loyalist marine chapter, as if there wasnt any heresy. Hell of a way for a chapter to go down. It's 412 points for him, a Lieutenant with storm bolter, 8 company vets with storm bolters/storm shields, and a drop pod with storm bolter. Using a codex space Marines list, Chapter Tactics astral claws (skilled rider for bikes, stubborn for all, Scout for landspeeders) HQ Captain bike… Coins 0 coins An unofficial fan subreddit to discuss and present content on the Red Corsairs, a Renegade/Chaos Space Marine warband of pirates from Games Workshops Warhammer 40k. They're all 'astral Claws' but they still get the ignore wounds on a 6+ The fluff I have in mind for them is that this iteration of the chapter is largely composed of the elements of the Claws who for whichever reasons never were on Badab Primaris when it fell and were thus never tainted like their brothers and never fled into the Maelstrom itself, which is how we can have a Astral Claw stomp a Red Corsair into the dirt. Posted by u/TheTrans - 310 votes and 28 comments Buddy plays Astral Claws the ultramarine successor chapter. As for specifics, Cataphractii praetor legs, cataphractii lightning claw and tartaros lightning claw put together. But you can make (or make up) any chapter you want using the rules for custom chapter tactics in the Space Marines codex and the supplement of whichever parent chapter they are a successor of. The Charcaradons fluff from Deathwatch was really cool as well, though. Plus when the Executioners and Astral Claws boarded the surrendered Salamanders ship, the Astral claws tried to force their way into their gene vault and killed the surrendered Salamanders. 356K subscribers in the Grimdank community. The flamer has a hand guard from the MKIII chainsword and an armour flap from the MKIII torso on top. It does not work like the rules about “bolt weapons” that Imperial fists have in their chapter tactics, etc. The Tiger Claws chapter was incorporated into the Astral Claws after their chapter master disappeared. However, it's best to pick chapter tactics while building your list and sticking with that. There honestly isn’t a huge amount about them, because they are just a splinter group of the Astral Claws/Red Corsairs. Games Workshop and Black library own all rights to the discussed subjects. In one round of shooting it mathhammers out to 8 dead MEQs, if you take Bolter Fusilades as a tactic to reroll 1s to hit. But again, cheap units also work well to bully your way up the board. They also found out they we're experimenting with the gene seeds. Like the sergeant I posted last month, this is a conversion of the Aggressor kit--my way of reducing the top heavy look. 10 votes, 17 comments. I play Raptors (RG Successor) and they have a named character that only Raptors can take. Apr 9, 2014 · Lugft Huron, the Tyrant of Badab, was the Chapter Master of the Astral Claws during the Badab War. The Carcs trade gene seed, Slaves and even battle brothers with the Ashen Claws and in the Novel Outer Dark Nehat Nev, the Chapter master/Warlord of the Ashen Claws calls a world eater brother. Bathed in blood, our successes sorely won, we are the all mighty bolt throwers. With the bolter beta rule terminators can fire… The Badab Schism caused a lot of Astartes to view the Astral Claws wearily because it gave Huron a huge amount of power. Example being taking Lugft Huron in an Astral Claws army and say they are a successor to the iron hands. (The Astral Claws ignored the Codex for a century and only got to 3,500 Marines; the Black Templars and Space Wolves have always ignored it but neither has ever been larger than about seven thousand. It'll follow the scheme of the Astrals down to a tee with only the colour Blue being Purple instead. When they became the Red Corsairs, they became a collection, though by the end of the Badab War, due to the number of causalities, the Claws started to salvage gene-seed from both friends and enemies from the battlefield. Presumably this was meant to be a short term solution until the Claws could use their greater reputation to help restore the chapter since it was obvious some sort of shenanigans were going on regarding them. I ended up with a fairly large lot of old marines. This was only a heralding barrage however, and from bunkers concealed beneath the tiered, disk-stacked towers, scores of Land Raiders tanks and Rhino transports bearing the insignia of the star-clutching black claw roared forth; the Astral Claws in near-Chapter strength and with their master, Lugft Huron at their head. You people dun invaded the wrong hive world. Polar bears don’t make sense. The Badab War was a rebellion that ended with the Astral Claws turning into the CSM Red Corsairs, whilst the Executioners, Lamenters and Mantis Warrior chapters got sent on 100 year penitent crusades. 3 of them will take Hammers and Shields, and 2 will take Cyclone Missles. Lugfgt Huron, the last Astral Claws Master and actually the Tyrant of the Maelstrom, has an heroic trajectory as Astartes. g name/color pattern/ lore bit in book And The Celestial Lions — (theory is they’re traitorous father chapter was scrubbed from records and changed to being an Imperial Fist chapter) plus the chapter master claw mirroring Lufgt Hurons and the Pauldron symbolism and color scheme . You should also consider the specific chapter you are playing as the chapter tactics might make one of the options just better than the others. The parent Primarch of the Astral Claws is unknown. It might be thought that taking these old turned chapters identities on would 'taint' the fresh and shiny new special marines in some way. Thanks! Also, if the Chapter were destroyed en masse on some major campaign or crusade, it almost certainly brought it's dreadnought with them and they certainly perished. You are never stuck with them. Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. I tried to give them a war-torn look, really convey that these guys have been at it for a while, and they've seen some shit. Took pains to preserve enemy knowledge and technological centers for study. Vectors of Pox Chaos warband were 5 companies of Doom Legion that turned to Nurgle. That said, if you run astral claws as a successor with the bolter re roll 1’s strat, you can have a bubble around Valthex that turns even tactical marines into mini heavy bolters. See full list on goonhammer. If there are more than 2 loyalist chapters descended from the same traitor legion the concept itself is cheapened quite a lot honestly. Specifically there just to harvest geneseed from any fallen Marine, no matter their Chapter, just to bolster the ranks of the Astral Claws. I want to learn a bit more about what kind of legion they were. The first is that although the identity of the Chapter that served as primogenitor of the Astral Claws’ gene-seed has been lost in the Imperium’s flawed and labyrinthine records system, the Ultramarines are reckoned to be a prominent candidate. The blue, silver and gold colour scheme of the Astral Claws armour seems to vary a lot. Is there any explanation on them? I would assumed that more golden armour means seniority, and that pure grey are recently promoted from scouts. They were supposed to supply the Deathwatch on a fairly regular basis before they were tricked into fighting alongside the Astral Claws in the Badab War after which the chapter was sent on a penitent crusade. They could not locate the Warboss swiftly, and got bogged down. The mistake of the Astral Claws was that they hoarded planetary tithes and blocking trade routes. Sharr and his fleet have just entered the system and receive a vox hail from the Claws Fleet. Carcharodon Astra are more complex. According to the rules and what people have been taking in tournament lists you can pick the chapter tactics for named characters from different chapters. Yup, he can choose to put any amount of his attacks out as either claws or chains, his warlord trait also gives his unit preferred enemy everything, and if his chapter tactics activate to give him rage (Carcharodon tactics give rage to any unit that's either wiped a unit out in CC or sweeping advanced) then all Carcharodon units that have rage also get +1 strength. any input would help a bunch [b]++ Battalion Detachment +5CP (Imperium - Space Marines) [118 PL, 1,723pts]… Astral Claws had a succesor chapter called the Celestial Lions (I might be wrong on the name though, but it was something with lions) Close. There's no scenario where a chapter facing extinction would not wake it's dreadnought, as they are woken during the direst need such as this. Chapter History. I get brown from them being the most likely color of bears on Chogoris. I switched to regular marines after a while and tried a few different chapters before discovering the Astral Claws; they had a FW chapter master I really liked, and some (FW) tactics that suited my playstyle. ) The Dark Angels gene-line, however - the chapter plus all its successors - is closer to a Crusade-era legion. A member of an Astral Claws Retaliator team during the fall of Badab. Considering the size of the Astral Claws chapter (expanded edition) and their age, I'd imagine that they had a certain number of older Marks but predominantly Mark7. And if you're running an Astral Claws force from during the Badab War, don't forget about the Tyrant's Legion. A subreddit for the lore and stories encompassing the dark future of the Warhammer 40,000 franchise… Traitoris refers to if the chapter goes full chaos or against the Imperium at large. 18 votes, 21 comments. A very common example of this is all the chaos space marines legions, and more specific, the Red Corsairs/ Astral Claws. The only thing they can't use is the special characters and the relics of the chapter unless they pay CP to use the relics. If you want to run him with his Imperial Armour Compendium rules you'll have to do a successor chapter and swap in the Astral Claws keyword! But you could also just run him with generic Space Marine Captain/Chapter Master rules too. I use him as a salamander successor and just say he's whatever. 1. Picking your chapter tactics right before a match would be considered list tailoring by most, and thus considered a dick How do the chapter tactics work? Do they just not get one or do they take any one from the vanilla dex? I wanna run huron and a gun line and just… For instance, I love lugft Huron but I don't like the astral claws. They could be an entirely new chapter just reusing the name/uniform. Unknown terminator arm with a flamer cut up and glued on. An unofficial fan subreddit to discuss and present content on the Red Corsairs, a Renegade/Chaos Space Marine warband of pirates from Games Workshops Warhammer 40k. Imagine if they were a 100,000 strong legion instead. They are good at recognising the enemy tactics and adapting (but that's a An unofficial fan subreddit to discuss and present content on the Red Corsairs, a Renegade/Chaos Space Marine warband of pirates from Games Workshops Warhammer 40k. I've run into a few obstacles whilst going over rules, I haven't played since probably 5th edition so a lot of this is quite new to me still. that are all connected in the 40k universe. Quick update! Feb 26, 2014 · One of their 4 special rules states that they should be represented as Red Corsairs in the post-Badab era, while another states that in the Tyrants legion army list (see below) Chapter tactics: Astral claws should be used to represent SM units. After our very first game together, which I destroyed him, I can't seem to do anything. But ultimately, Huron was corrupted in his ambitious pursuit of power and he tainted most of There's Huron in Master of Maelstrom: . They then quietly absorbed the (probably tainted) survivors of their successor chapter, the Tiger Claws, got their funding cut by the Administratum, massively increased I want to start a fluffy astral claws list after I read their lore. Some original Astral Claws could have been away with the Deathwatch during the Badab war and petitioned Guilli There is evidence to suggest that by 908. The first consisted of the Astral Claws, Mantis Warriors, Lamenters, and Charnel Guard. Celestial Lions is of Imperial Fists lineage. plus the name. Huron, the Astral Claws Chapter Master, agreed, but took them in under his colours as protection. The Company captain disappeared after arriving on Terra and the petition was dismissed. The rest takes Lightning Claws: 344pts The Carcharadons Third Company has just come in contact with The Ashen Claws fleet after being ordered by Tyberos, Chapter Master of the Carcharadons to renew their pact with The Ashen Claws. There are a few issues. Tiger Claws got absorbed by the Astral Claws. What is palæontology? Literally, the word translates from Greek παλαιός + ον + λόγος [ old + being + science ] and is the science that unravels the æons-long story of life on the planet Earth, from the earliest monera to the endless forms we have now, including humans, and of the various long-dead offshoots that still inspire today. ) The lore states that the Tiger Claws fleet was lost to the warp. And their rules are free on Forge World. 2. Astral Claws had a successor named Tiger Claws. Like, all brown gold armor, purple shoulder pads and white bear claw on a purple nebulous looking shoulder pad. The main attraction of 40k is the miniatures, but there are also many video games, board games, books, ect. Astral Claws/Tiger Claws content also welcome. Fairly new to the hobby. The only reason why the Imperium cannot recreate a new astral claws or any other renegade chapter is simply because of superstition. You… The thunder hammer or power fist also makes them able to damage lighter vehicles more effectively. The Astral Knights are the guys who sacrificed literally their entire chapter attacking a Necron World Engine, releasing a caged C’Tan shard and causing the Engine’s inevitable destruction. They have similar tactics and chapter personality to pre Angron World Eaters. The Astral Claws are interesting because they weren't doomed to fall traitor, they were just fucked over and one thing led to another. By this stage of the Badab War, the claws were traitors but not full-on chaos. They also share White Scars tendencies, so bikes'a'plenty. The Tiger Claws — stated The Claws of Lorek — implied multiple ways e. It's pretty much there to allow successor chapters to take the first founding chapter tactics without losing access to their special characters. Their history implies they are the Raven Guard legionaries that Corax sent away when he took command but they share physical features and chapter tactics with the Night Lords. They get some information about them in the Forge World Imperial Armour books about the Badab War, where they are mentioned as a presumed destroyed successor of the Astral Claws, but that they had some survivors and were secretly folded into the Astral Claws before the Ashen Claws in present time have some of the appearance characteristics – Outer Dark page 91 Ashen Claw Chapter Was led by Shade Lord Arkhas Fal – HH3 Page 138 Shade Lord title used for Tyberos the Red Wake – RT 68, 136 Liked to use teleporter attacks - HH6 page 142 The Astral Claws obviously became the Red Corsairs, and the Scourged used to be a Chapter also (though I forget what they were called). Being that close to the Maelstrom warp storms was potentially, slowly corrupting Huron and the chapter. 274K subscribers in the 40kLore community. Besides, two things remain true. The Imperial Armour book only says that its rules are compatible with Index Imperium 1 and 2. The Crimson Fists, successor chapter of the Imperial Fists and attendants to Rogal Dorn. All chapters closely aligned with the mechanicus are viewed with suspicion because of the duel loyalty issue (Steel Confessors, Praetors of Orpheus, Iron Hands, etc). unul vulfy azkdso gmptgnfk vovlu qiu klow xzyy nswcqw aldilt caknvtkf nyzfn nxznc mjze cuknsvk